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Impious
Impious is a dark, turn-based roguelite RPG that immerses you in the oppressive depths of an underground indoctrination center set in a time reminiscent of modern days, yet not quite our present. As one of the “Impious,” you are captured for your sins and subjected to the brutal attempts of a medieval sect to cleanse your soul through pain and obedience. Will you reclaim your freedom, or will you succumb to the brainwashing horrors within?
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Updates
#3 Tip – Advanced Projector in Godot / OLD Film Grain Shader MATERIAL
I was working on the idea of adding a projector that would leave messages in the main room where impious dwell. But of course, I didn’t just want to project an image; we all know that Spotlights in Godot have a “light_projector” property for that. Instead, I wanted to have as much control as possible…
#2 Devlog : Architecture refactor
That moment always comes. You have an idea, you start a project, maybe you whipped up a quick prototype and saw that it could work. Your head is buzzing with ideas, imagining how that video game could be, how it would look, what mechanics it would have. It’s a unique feeling of excitement and motivation…
#1 Blog : Hello UNDERWORLD!
Hey there! It’s been a while since the website is up. I’ve been working really hard on Impious all this time, doing a major and much-needed refactor. This feeling of non-existence or not demonstrating that I’m advancing in the project is there ticking in the back of my head if I’m not posting on Twitter…